Dev update


It's taken longer than expected to get out an update, I've had a number of things going on outside of deving that have been taking my time. But for the most part they've been positive, and it's been good to have other things to focus on. Variety is the spice of life! And while my dev output has not been at maximum velocity, I've been getting in some good work. And I hope to publish more frequent updates between now and release.

I want to use this update to share the news on the new enemy. Lots of people responded to the recent poll and the top 2 choices were Futa and Dog. They're both good options, but I only add one new enemy per level, so I had to make a tough choice here. And I chose... (drumroll)

Both! The next level will have a Dog enemy and -- get this -- not just one but TWO Futa enemies! That means 3 new enemies with a total of 7 new H animations!

I'm gonna keep the Futa enemies under wraps for now, but here's a look at the Dog.  I think it came out well and I'm happy with the 3 new H anims that I made for it. An interesting thing about this model: As many of you know, I use TK17 for my 3d animations. Well, that tool is only designed for humanoid models, which is why I don't have bugs, tentacles, snakes, etc in the game -- they simply can't be created in TK17. But a number of years ago, a TK17 user created this model from the standard human model! Peel back the layers, and inside this thing is a human model! It's amazing (and I rarely use that word) to see what he was able to do here. And we all benefit, because now we get a Dog enemy in the game!

As I said, I hope to post more frequent updates in the coming weeks. Thanks all, let me know your thoughts and stay tuned for more!

Get Val Karee

Leave a comment

Log in with itch.io to leave a comment.